Samantha Esparza-Baker

Concept Artist

I’m passionate about visualizing ideas that inspire productivity in a given project. I focus on creating innovative designs that capture the essence of characters, environments, and narratives. Blending creativity with practicality, ensuring that every concept serves both artistic vision and functional purpose.


I crafted a suspenseful, atmospheric 3D environment in Unreal Engine 5, drawing inspiration from the horror story Stolen Tongues by Felix Blackwell.Utilized Quixel Megascans for high-quality landscape, foliage, and environmental assets to enhance realism and mood. Post-production included color grading, sound design, and final editing in Adobe Premiere to create an immersive, cinematic experience


CONTACT


B.A. in Simulation Science, Games, and Animation
Minor in Computer Science
Embry-Riddle University 2026

About

ARTIST | DESIGNER | PROGRAMMER

Aspiring game developer with a strong foundation in 3D modeling, 2D and 3D art, gameplay programming, and project management. I am passionate about creating immersive experiences using Unreal Engine and Unity.I am currently seeking an internship or entry level opportunities in the gaming industry.


Skills

Agile Development
OOP
Code Literacy
Leadership
Communication

Software Proficiencies

Unity
Unreal Engine 5
Houdini
Maya
Zbrush
HTML
Python
C | C++ | C#
Photoshop
After Effects
Premiere Pro
Substance Painter
SIMIO
ShoGun Motion Capture